Exchange: NYSE Sector: Consumer Cyclical Industry: Specialty Retail
2.56% $11.21
America/New_York / 25 apr 2024 @ 16:00
FUNDAMENTALS | |
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MarketCap: | 3 428.84 mill |
EPS: | 0.0200 |
P/E: | 560.50 |
Earnings Date: | Jun 05, 2024 |
SharesOutstanding: | 305.87 mill |
Avg Daily Volume: | 3.94 mill |
RATING 2024-04-25 |
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A- |
Buy |
RATINGS | ||
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Rating CashFlow: | Strong Sell | |
Return On Equity: | Buy | |
Return On Asset: | Strong Buy | |
DE: | Sell | |
P/E: | Buy | |
Price To Book: | Strong Buy |
QUARTER GROWTHS | ||||||
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4/22 | 1/23 | 2/23 | 3/23 | 4/23 | 1/24 | |
Revenue | ||||||
Gr.Profit | ||||||
Ebit | ||||||
Asset | ||||||
Debt |
PE RATIO: COMPANY / SECTOR |
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31.98x |
Company: PE 560.50 | sector: PE 17.52 |
PE RATIO: COMPANY / INDUSTRY |
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41.16x |
Company: PE 560.50 | industry: PE 13.62 |
DISCOUNTED CASH FLOW VALUE |
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N/A |
N/A |
Expected Trading Range (DAY) |
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$ 10.38 - 12.04 ( +/- 7.38%) |
ATR Model: 14 days |
Date | Person | Action | Amount | type |
---|---|---|---|---|
2024-04-24 | Moore Daniel William | Sell | 7 779 | Class A Common Stock |
2024-04-23 | Robinson Mark Haymond | Sell | 13 471 | Class A Common Stock |
2024-04-08 | Moore Daniel William | Sell | 526 | Class A Common Stock |
2024-04-08 | Cheng Lawrence | Buy | 500 | Class A Common Stock |
2024-04-08 | Cheng Lawrence | Buy | 313 | Class A Common Stock |
INSIDER POWER |
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46.91 |
Last 92 transactions |
Buy: 2 234 427 | Sell: 2 546 714 |
Indicator Signals | |
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RSI 21 | |
SMA | |
Trend | |
Trend 2 | |
Trend 3 | |
MACD |
Volume Signals | |
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Price | $11.21 (2.56% ) |
Volume | 4.87 mill |
Avg. Vol. | 3.94 mill |
% of Avg. Vol | 123.42 % |
Signal 1: | |
Signal 2: |
0 Signals | Accuracy: 0.00% | Accuracy Buy: 0.00% | Accuracy Sell: 0.00%
Avg return buy: 0.00 % | Avg return sell: 0.00 %
$1 invested is now $1.00 or 0.00% since Coming Soon
Date | Signal | @ | Closed | % |
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GameStop Corp., a specialty retailer, provides games and entertainment products through its e-commerce properties and various stores in the United States, Canada, Australia, and Europe. The company sells new and pre-owned gaming platforms; accessories, such as controllers, gaming headsets, virtual reality products, and memory cards; new and pre-owned gaming software; and in-game digital currency, digital downloadable content, and full-game downloads. It also sells collectibles comprising licensed merchandise primarily related to the gaming, television, and movie industries, as well as pop culture themes. As of January 29, 2022, the company operated 4,573 stores and ecommerce sites under the GameStop, EB Games, and Micromania brands; and 50 pop culture themed stores that sell collectibles, apparel, gadgets, electronics, toys, and other retail products under the Zing Pop Culture brand, as well as offers Game Informer, a print and digital video game publication featuring reviews of new releases, previews of the big titles on the horizon, and coverage of the latest developments in the gaming industry. The company was formerly known as GSC Holdings Corp. GameStop Corp. was founded in 1996 and is headquartered in Grapevine, Texas.
Date | Signal | @ |
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TOMOUSD | Apr 26 - 00:24 | $0.744 |
SBDUSD | Apr 26 - 00:23 | $3.98 |
JUPUSD | Apr 26 - 00:18 | 1.015 |
DEXEUSD | Apr 26 - 00:24 | 13.01 |
LSKUSD | Apr 26 - 00:21 | $1.795 |
SFRXETHUSD | Apr 26 - 00:19 | 3 390.47 |
APE18876USD | Apr 26 - 00:19 | 1.255 |
JOEUSD | Apr 26 - 00:18 | 0.539 |
KASUSD | Apr 26 - 00:18 | 0.118 |
SUIUSD | Apr 26 - 00:14 | 1.184 |