FUNDAMENTALS |
MarketCap: |
8 370.22 mill
|
EPS: |
2.10
|
P/E: |
47.93
|
Earnings Date: |
Oct 30, 2023 |
SharesOutstanding: |
83.16 mill
|
Avg Daily Volume: |
0.784 mill
|
RATING
2023-09-11 |
S-
|
Strong Buy
|
RATINGS |
Rating CashFlow: |
Neutral
|
|
Return On Equity: |
Strong Buy
|
|
Return On Asset: |
Strong Buy
|
|
DE: |
Buy
|
|
P/E: |
Strong Buy
|
|
Price To Book: |
Strong Buy
|
|
QUARTER GROWTHS |
|
1/22 | 2/22 | 3/22 | 4/22 | 1/23 | 2/23 |
Revenue | | | | | | |
Gr.Profit | | | | | | |
Ebit | | | | | | |
Asset | | | | | | |
Debt | | | | | | |
PE RATIO: COMPANY / SECTOR |
3.75x
|
Company: PE 47.93 | sector: PE 12.79
|
PE RATIO: COMPANY / INDUSTRY |
0.91x
|
Company: PE 47.93 | industry: PE 52.64
|
DISCOUNTED CASH FLOW VALUE |
N/A
|
N/A
|
Expected Trading Range (DAY) |
$ 97.74 - 103.56
( +/- 2.89%)
|
ATR Model: 14 days
|
Insider Trading
Date |
Person |
Action |
Amount |
type |
2023-09-12 | Mcmahon Vincent K | Buy | 31 141 | Class A Common Stock |
2023-09-12 | Mcmahon Vincent K | Sell | 69 157 | Class A Common Stock |
2023-09-12 | Mcmahon Vincent K | Sell | 83 102 | Class A Common Stock |
2023-09-12 | Mcmahon Vincent K | Sell | 28 682 948 | Class B Common Stock |
2023-09-12 | Wilson Michelle D | Sell | 582 | Class A Common Stock |
INSIDER POWER |
-97.40
|
Last
100 transactions |
Buy:
580 852 | Sell:
29 892 816 |
Forecast:
01:40 - $108.02
Live Trading Signals (every 1 min)
SCORE
10.00
Buy
Score Algorithm Version: 1.2C
Last version updated: Fri April 15th, 2022
Indicator Signals |
RSI 21 |
|
SMA |
|
Trend |
|
Trend 2 |
|
Trend 3 |
|
MACD |
|
Volume Signals |
Price |
$100.65 (2.65% )
|
Volume |
1.642 mill
|
Avg. Vol. |
0.784 mill
|
% of Avg. Vol |
209.56 %
|
Signal 1: |
|
Signal 2: |
|
Last 10 Buy & Sell Signals For WWE
0 Signals |
Accuracy: 0.00% | Accuracy
Buy: 0.00% | Accuracy
Sell: 0.00%
Avg return
buy: 0.00 % | Avg return
sell: 0.00 %
$1 invested is now $1.00 or 0.00% since Coming Soon
World Wrestling Entertainment, Inc., an integrated media and entertainment company, engages in the sports entertainment business in North America, Europe, the Middle East, Africa, the Asia Pacific, and Latin America. It operates through three segments: Media, Live Events, and Consumer Products. The Media segment engages in the production and monetization of long-form and short-form video content across various platforms, including WWE Network, broadcast and pay television, and digital and social media, as well as filmed entertainment. The Live Events segment is involved in the sale of tickets; provision of event services; and sale of travel packages related to its live events. The Consumer Products segment engages in merchandising of WWE branded products, such as video games, toys, apparel, and books through licensing arrangements and direct-to-consumer sales, as well as through e-commerce platforms. World Wrestling Entertainment, Inc. was founded in 1980 and is headquartered in Stamford, Connecticut.